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Become A Virtual Batman – WB Partner With IMAX For ‘Justice League’ VR
Article by Steve J. Ray
With the announcement of Warner Bros. partnering with IMAX to launch a Virtual Reality experience, you too can be The Batman, thanks to the new Justice League VR!
Fans all over the world can outrace the bad guys as The Dark Knight! We can battle Steppenwolf’s Parademons as Wonder Woman, fight creatures from the depths as Aquaman, disrupt enemy tech as Cyborg, and defuse bombs as The Flash!
This exciting new experience is scheduled to launch in four stages. The first – called the Justice League VR: Join the League – Gillette Edition – will take place before the movie’s release on November 17th 2017. It will culminate with the home based Justice League VR: The Complete Experience.
The app will be available as a free download from Google Play for Android and the Apple App Store for iPhones starting on September 7th. You can also find it at JusticeLeaguethemovie.com/VR.
Justice League VR – Virtual Justice
Vistors to the Justice League booth at New York Comic Con – running from October 5th through October 8th at the Javits Center – will get a more immersive look at the experience at the Justice League VR: Join The League-New York Comic Con Edition. Dark Knight News will be in attendance.
Stage Three will be unveiled at the IMAX VR: Justice League Experience beginning on November 17. This will coincide with the release of the movie, and will be an IMAX exclusive for two weeks!
Stage Four will culminate in homes around the world, with the expanded Justice League VR: The Complete Experience. At time of publication the platforms ready for launch are the Samsung GearVR, The Google DayDream, Sony PSVR. HTC Vive, and Oculus Rift. Th NYCC version will be running on the HTC version.
Go on, be the hero you know you can be… it would be virtual insanity not to!
“George R.R. Martin Presents: Wild Cards: Now And Then” Writer: Carrie Vaughn Artist: Renae De Liz Inker and Color Artist: Ray Dillon Book Designer and Letterer: Thomas Napolitano Wild Cards: The Drawing of Cards excerpt written by Paul Cornell, penciled by Mike Hawthorne and Enid Balám, inked by Adriano De Benedetto and Lee Townsend, colored by Ruth Redmond, and lettered by VC’s Cory Petit Published by Bantam Books and Available from Penguin Random House Review by Steve J. Ray Wild Cards: Now And Then is a brand new graphic novel based in an alternate reality and shared universe co-created by George R.R. Martin, the man behind the now legendary Game Of Thrones TV show, and the books that inspired them. This alone makes this book intriguing, but the writing, art, colors, design, and lettering by the amazing creative team would still make this volume an essential purchase, whether Martin’s name appeared on the cover, or not. I’ve not played the game, or read any of the thirty-plus W
Interview panel led by Steve J. Ray, with a gathering of Comic/TV Media Journalists. I've spoken to some amazing people over the last couple of years; writers, artists, costume designers, and actors from some of my favorite TV shows. It's no secret that I'm a huge comic-book fan, and one of the TV series that's based on and inspired by a comics title - but has gone on to be so much more - is The Walking Dead . At a recent Comic-Con in London, I had the great opportunity of leading a panel where some fellow journalists and I spoke with Madison, Matthew and Macsen Lintz, three siblings who played Sophia and both iterations of Henry on the show. The eldest, Madison Lintz (born 1999) played Sophia Peletier - Carol's daughter - in the first two seasons. She's also well known for playing Maddie Bosch in the Amazon series Bosch . She started acting at the age of six, filming commercials and voice-overs. Matthew (born 2001) took over the role of Henry from
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